Codes
⛏️Dig to Escape codes, how to redeem, and expired lists.
View all CodesA spoon, a closed cell door, and a tunnel under the prison.
Dig to Escape is a Roblox prison escape by Breakout Funs. You dig under your cell with a Spoon, sell the items for Toilet Paper, and buy better tools while a guard patrols at night. Three finishes are documented: dig to the mineshaft and climb out, buy an Illegal Keycard and restore the office power, or buy a Crowbar and reach a helicopter on the roof. This wiki tracks those routes, the shop prices, and the five Diamond classes. It does not list codes, because the game has no redemption control.
Dig out of prison in Dig to Escape, spend Toilet Paper on the next shovel, and pick a Mineshaft, Janitor, or Rooftops clear.

Open the carpet in your cell and dig. Sell what you find to the inmate by the cafeteria for Toilet Paper, eat the chef's free lunch, and buy a better shovel when you reach the next layer. Close your own cell door at night. The Toy Shovel is 25 Toilet Paper, the Spatula is 45, and the Trowel is 80. Stop at 200 Toilet Paper if you want the Janitor keycard, or at 300 if you also need the Crowbar for the roof. Diamonds from a clear buy a permanent class in the lobby.
⛏️Dig to Escape codes, how to redeem, and expired lists.
View all Codes⛏️Dig to Escape walkthroughs and task pages.
View all Guides⛏️Dig to Escape walkthroughs, progression, and practical video tutorials.
View all Video TutorialsS through D rankings for ⛏️Dig to Escape.
View all Tier List⛏️Dig to Escape roster hub.
View all Players⛏️Dig to Escape patch notes and listing-checked changes.
View all UpdatesWhat community tools claim to automate in ⛏️Dig to Escape, and why this wiki will not host them.
View all ScriptsEditorial tables, not live apps.
View all Tools⛏️Dig to Escape database hubs.
View all WikiOfficial game page, group, and this wiki map.
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Keycard, Crowbar, and the helicopter chase.

Twelve batteries and the office guard.

Published shovel, sack, and dynamite prices.

When the cell door matters and when the vent is safer.

Which class to buy with the Diamonds you have.

Short and long walkthroughs of all three clears.
Learn the sell, lunch, and night-door loop before you commit to a deep hole. Open page
Follow the seven layers and the 150 Toilet Paper shovel path to the ladder. Open page
See Diamond costs before you spend a clear on the wrong class. Open page
Stop at 200 Toilet Paper and take the keycard route. Open page
Confirm there is nothing to redeem, then go earn Toilet Paper. Open page
The chase part is the hardest tho, I died because I fall when I almost reach the helicopter.
I reached rooftop and i was so happy, but it didnt give me 2 seconds to prepare... I expected insta win.
No. Walkthroughs through 2026 describe no Codes or Redeem control, and no code string has been published for this experience. Toilet Paper is earned by selling items inside a run. Diamonds are earned from escape progress and stay on the account.
Three success endings are documented: Mineshaft (dig to the bottom and run the tunnel), Janitor (Illegal Keycard, ladder, and 12 batteries), and Rooftops (the same keycard plus a 100 Toilet Paper Crowbar, then a roof chase to a red helicopter). A Kitchen ending mentioned in some summaries is that Rooftops route, not a fourth finish.
Toilet Paper is the run currency. Sell items you dig up, then buy shovels, sacks, food, dynamite, the Illegal Keycard, and the Crowbar. It does not carry into the next run. Diamonds are the account currency used on the lobby Classes NPC.
Energizer (250 Diamonds, digging costs 20 percent less energy) is the cheaper general first buy. Bargainer (900 Diamonds, 20 percent off shop prices) saves the most Toilet Paper once you can afford it. Buy Speedster (100 Diamonds, 25 percent faster movement) first only when you are practicing the Janitor or Rooftops chase.
Being caught in the halls at night ends the run. Keep your own cell door closed while you dig. Do not hide in another prisoner's cell. One reference says a guard kill can be revived once; a player comment says the chase itself cannot be revived. There is no developer note that settles that.
Play the official place, then come back for the ending you are stuck on. The Mineshaft ladder, the Janitor batteries, and the roof helicopter each have their own steps.