Guides

⛏️Dig to Escape Guides Hub

Task guides for the first loop, the three endings, the night guard, the shop, classes, and group roles.

⛏️Dig to Escape Guides Hub

Task guides for the first loop, the three endings, the night guard, the shop, classes, and group roles.

How to use these guides

Read the first digging loop, then the ending you want. The shop and class pages are the reference for prices. Night guard rules apply to every route.

Which ⛏️Dig to Escape guides are published?

First digging loop

Sell what you dig, take the free lunch, close your cell door at night, and save 25 Toilet Paper for the Toy Shovel.

Open guide

Mineshaft ending

Buy Toy Shovel, Spatula, and Trowel for 150 Toilet Paper, dig the seven layers, and follow the sparkles to the ladder.

Open guide

Janitor ending

Farm 200 Toilet Paper for the Illegal Keycard, move the Security ladder into the Janitor vent, and load 12 batteries.

Open guide

Rooftops ending

Spend 300 Toilet Paper on the Illegal Keycard and Crowbar, open the kitchen vent, and reach the red helicopter.

Open guide

Night guard rules

Close your own cell door at night, use the vents to trade, and do not hide in another prisoner's cell.

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Toilet Paper and the shop

Sell dug-up items for Toilet Paper, then use the published shop prices before you spend Diamonds on a class.

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Classes and Diamonds

Spend Diamonds at the lobby Classes NPC. Energizer is the cheaper first buy, Bargainer discounts the whole shop, and Speedster is for the chases.

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Multiplayer roles

Split digging, selling, and carrying Toilet Paper. Groups make the Janitor batteries faster and make Heavy Lifter unnecessary.

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FAQ

⛏️Dig to Escape guide questions

Does Dig to Escape have working codes?

No. Walkthroughs through 2026 describe no Codes or Redeem control, and no code string has been published for this experience. Toilet Paper is earned by selling items inside a run. Diamonds are earned from escape progress and stay on the account.

How many endings are there?

Three success endings are documented: Mineshaft (dig to the bottom and run the tunnel), Janitor (Illegal Keycard, ladder, and 12 batteries), and Rooftops (the same keycard plus a 100 Toilet Paper Crowbar, then a roof chase to a red helicopter). A Kitchen ending mentioned in some summaries is that Rooftops route, not a fourth finish.

What is Toilet Paper used for?

Toilet Paper is the run currency. Sell items you dig up, then buy shovels, sacks, food, dynamite, the Illegal Keycard, and the Crowbar. It does not carry into the next run. Diamonds are the account currency used on the lobby Classes NPC.

Which class should a new account buy?

Energizer (250 Diamonds, digging costs 20 percent less energy) is the cheaper general first buy. Bargainer (900 Diamonds, 20 percent off shop prices) saves the most Toilet Paper once you can afford it. Buy Speedster (100 Diamonds, 25 percent faster movement) first only when you are practicing the Janitor or Rooftops chase.

What happens if the guard catches you?

Being caught in the halls at night ends the run. Keep your own cell door closed while you dig. Do not hide in another prisoner's cell. One reference says a guard kill can be revived once; a player comment says the chase itself cannot be revived. There is no developer note that settles that.